Microsoft: 512MB Memory Unit, New XLA Size Limit
http://news.teamxbox.com/xbox/12926/Microsoft-512MB-Memory-Unit-New-XLA-Size-Limit/
Microsoft announced at the Game Developer's Conference today that it's going to be offering a 512MB Memory Unit starting next month. In the same press release, it stated that it has formally increased the size limit for Xbox Live Arcade games from 54MB to 150MB. Here's the full announcement:
Microsoft Announces 512MB Memory Unit for Xbox 360 and Increased Xbox LIVE Arcade Game Size Limit 512MB Memory Unit enhances storage capabilities and choice for Xbox 360 gamers; increased Xbox LIVE Arcade size limit provides additional flexibility for game developers.
At the Game Developers Conference (GDC) 2007, Microsoft Corp. today announced plans to launch a 512MB Memory Unit for the Xbox 360™ video game and entertainment system and an increase in the official size limit of Xbox LIVE® Arcade games from 50 MB to 150 MB.
The 512MB Memory Unit, available worldwide beginning April 3, 2007, will retail for an estimated retail price of $49.99 (U.S.) in North America.* The 512MB Memory Unit will be pre-loaded with the hit Xbox LIVE Arcade game “Geometry Wars: Retro Evolved” from developer Bizarre Creations Ltd. for a limited time. The original 64MB Memory Unit will simultaneously drop in price from $39.99 to $29.99 (ERP).*
Eight times larger than the 64MB Memory Unit, the 512MB Memory Unit will provide Xbox 360 owners with vastly expanded storage capabilities for gaming on the go, allowing gamers to easily store and transport their gamer profile and save game data, Xbox LIVE Arcade games and Xbox LIVE Marketplace content. The 512MB Memory Unit also gives Xbox 360 owners the ability to download exclusive content from any of the 45,000 Xbox 360 kiosks accessible at retail outlets worldwide.
Beginning today, the Xbox LIVE Arcade game size limit has increased from 50 MB to 150 MB, giving developers greater flexibility in game design and expanding the opportunity to add advanced game features while still keeping games compact.
“The new size limit offers developers increased flexibility and continued opportunities for innovative game development, while also ensuring that the millions of gamers on Xbox LIVE can continue to easily access, download and play all Xbox LIVE Arcade games on Xbox 360,” said Chris Early, product unit manager for Xbox LIVE Arcade and Microsoft Casual Games at Microsoft. “If you take a look at current games like ‘Roboblitz’ and ‘Small Arms,’ it’s clear that our developers deliver amazing game experiences within a compact size limit. Our focus is on continuing to provide developers with an environment that allows for the creation of cost-efficient games and that nurtures an artistic and creative approach to game development.”
“As we prepare to launch our first Xbox LIVE
This week at GDC, Microsoft will showcase forthcoming Xbox LIVE
· “Boom Boom Rocket” (EA and Bizarre Creations). This eagerly anticipated title from EA and Bizarre Creations is a hypnotic rhythm music game that will launch on Xbox LIVE
· “3D Ultra™ Minigolf Adventures” (Sierra Online and Wanako Games). The first outdoor sports game on Xbox LIVE
· “Eets: Chowdown” (Klei Entertainment Inc.). A completely revamped version of the popular PC title, “Eets: Chowdown” offers a fun puzzle game experience unlike anything else available on Xbox LIVE
· “Jetpac Refuelled” (Rare Ltd.). This is a new take on Rare/Ultimate’s 1983 classic space blaster with enhanced graphics and Xbox LIVE features; players must clear a path through hordes of aliens to refuel their ship and amass a fortune over the course of more than 100 high-definition levels.
· “Pinball FX” (ZEN Studios Ltd.). “Pinball FX” offers an unparalleled pinball experience that will be fun for novices and experts alike, with realistic ball physics and stunning 3-D tables. “Pinball FX” also features real-time, head-to-head competition over Xbox LIVE and Xbox LIVE Vision camera support.