« Home | GRAVITY ALLIES WITH CJ INTERNET » | Codemasters Online Gaming, a new division of the c... » | Seoul - Committee for Online Games Planned » | Advertisements to invade online games in US » | Electronic Arts, Nettwerk Music Group Launch Digit... » | Games for romance and more » | AtomShockwave Acquires AddictingGames » | RuneScape passes the 500k subscriber milestone » | IGN: Grand Theft Auto: San Andreas Special Edition... » | Q going online - PSP News at GameSpot » 

Monday, November 07, 2005 

Players of some online games in China will require an ID number to prevent teenagers becoming addicted

PLAYERS of some online games in China will require an ID number to prevent teenagers becoming addicted to cyberspace, especially PK games, Xinhua news agency reported.

PK is the abbreviation of player kill, which means online gamers upgrade their characters' level in the game by killing other players' characters. Such games are full of violence and some teenagers become addicted to them, so the government has decided to restrict access to the games.

Last month, the government required 11 of the country's most popular online games to include penalties for players who play for more than three hours at a time.

These games including Shanda Networking's "The Legend of Mir II," NetEase's "Westward Journey Online" and The9's "World of Warcraft" as well as games operated by Kingsoft, Optisp, Sina and Sohu.

Once a player has played for more than five consecutive hours, the system cuts the ability level of that player's character to the lowest level allowed by the game, often zero.

The new system will soon be adopted in all Chinese online games.

 

http://www.shanghaidaily.com/art/2005/11/04/210390/China_curbs_online_games.htm